Saturday, July 14, 2012

3D Mazes

I was inspired by an article in Scientific American to start creating 3D mazes.  This was one of my first attempts at a 3D maze.  This is a 3x3x3 maze.  There are 9 rooms on each of the three levels for 27 rooms total.  The party starts at room 1 and must work through to room 27 (level 2).  The color of the tile indicates the level.  In the small map I had blue/gray as level 1, white marble as level 2 and brown as level 3.  For the higher resolution maps I used green for level 3 and added stairs and doors.  The map works better at 1 square = 10 feet, otherwise the party will likely not fit into the room.  The levels are directly above each other and connected by the stairs.

Most of my dungeon crawls since this time have been based on 3D mazes.  This is pretty easy to solve looking at the top level but could be more difficult to follow when you are playing this as a game.  Be sure to let the players know that solving the maze is part of the puzzle.  The higher resolution tiles could be printed and cut out for playing the maze.  Again each square should be 2 inches if you want the standard 5'/inch.



No comments:

Post a Comment