Friday, August 10, 2012

3D Maze Level 2


Completed level two of the maze.  This is probably the most difficult level because you have to make sure the stairs line up and have enough room.  I put in all the stairs first just to make sure.  The layer order in Photo shop is as follows from the bottom up:


  1. Tiles for Level 2
  2. Stairs between levels 2 and 3 with drop shadow
  3. Rooms for level 2 with drop shadow and bevel
  4. Stairs between levels 1 and 2 with drop shadow (modified from level 1)
  5. Doors for level 2 with drop shadow and bevel
  6. Numbers for level 2 with drop shadow and bevel
The tiles are done as a single paint bucket fill.

The stairs are done with POV-Ray, duplicated, a rectangular marquee is applied and then a gradient fill is applied.  The gradient marquee is done twice lighter for the higher stairs and darker for the lower stairs.  There is also a landing for the top of the stairs and halfway down (and potentially at the bottom). 

The rooms level is done as a group of marquee selections on the tile layer which is then applied to a new layer, the inverse is taken and it is filled with solid stone or whatever the basic material of the layer should be.

The stairs between level 1 and 2 are in the same location as the previous map but needed to be trimmed slightly.

The doors are done with rectangular marquee and then filled with a wood pattern.  The 3D appearance is done with drop shadow and bevel.

The numbers are added one at a time and then make all the other layers invisible and merge all visible (numbers) into a single layer.  I was able to copy and paste the layer settings from the other numbers.


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